Development Update 4/26/2025
Hey there! Today, we have our biggest news yet: BAIT AND TACKLE IS OFFICIALLY ON STEAM! WISHLIST IT TODAY! https://store.steampowered.com/app/3529390/Bait__Tackle/
Of course, that’s not the only thing we’ve been working on this month… We’ve been busy implementing feedback from our last playtest, adding new artwork and sounds, and hiding an easter egg for another awesome RIT game! This will be our LAST BUILD before the full release, so as always, we hope you’ll give the new build a try and let us know your thoughts so we can continue making the game better before we release it into the wild!
Changelog
Final Boss Polish
The final boss has been kitted out with new sound effects! It's also re-rebalanced in response to feedback, so the fight's difficulty should progress more smoothly.
Reconstructed Island Ruins
The Island Ruins now have an all-new tileset! The level has been redesigned to go along with its new look, and Swordmaster Swordfish has been slightly tweaked to account for that.
Crude Crab Nerfs
Many people found Crude Crab to be a significant difficulty spike, so its fight been made slightly easier.
Mouse Confining
The cursor is now confined to the game's window so that you can no longer accidentally click off-screen and get unintentionally smacked by a fish.
Tutorial Tweaks
The tutorial dialogue has been rewritten to better teach some of the mechanics, such as hook retracting and the hookdash's invincibility.
Bugfixing
So much bugfixing. If a bug was spotted in the last playtest, it's been fixed.
A Hidden Friend
Seems like someone (or something) from another RIT game has snuck into Bait & Tackle! It's keeping post in one of the levels, do you think you can find it...
Files
Get Bait & Tackle
Bait & Tackle
Catch exotic fish and fight comical sea-monsters as you chase after the one that got away!
Status | In development |
Author | Bad Bass Games |
Genre | Action |
Tags | 2D, Boss battle, Comedy, Difficult, Fishing, Godot, Pixel Art, Singleplayer |
Languages | English |
More posts
- Development Update 4/6/202522 days ago
- Development Update 11/15/24Nov 15, 2024
- Development Update 10/18/24Oct 18, 2024
- Development Update 9/28/24Sep 28, 2024
- Development Update 8/9/24Aug 09, 2024
- Development Update 8/2/24Aug 02, 2024
- Development Update 7/26/24Jul 26, 2024
- Development Update 7/19/24Jul 19, 2024
- Development Update 7/12/24Jul 12, 2024
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